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Screens & 2D Graphics: Crash Course Computer Science #23

In this series, we're going to trace the origins of our modern computers, take a closer look at the ideas that gave us our current hardware and software, discuss how and why our smart devices just keep getting smarter, and even look towards the future!

Screens & 2D Graphics: Crash Course Computer Science #23

Season 1 Episode 23 | 11m 31s | CC

Today we begin our discussion of computer graphics. So we ended last episode with the proliferation of command line (or text) interfaces, which sometimes used screens, but typically electronic typewriters or teletypes onto paper. But by the early 1960s a number of technologies were introduced to make screens much more useful from cathode ray tubes and graphics cards to ASCII art and light pens. Th

Crash Course Computer Science

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