

Design Time/A Prize Surprise
The Cat introduces scientific inquiry skills, teaching core science concepts and vocabulary while taking your preschoolers on fun-filled adventures.<br/> <strong>Ages:</strong> 2-5<br/> <strong>Educational Goal:<\/strong> Science, Language and Literacy

Design Time/A Prize Surprise
Season 3 Episode 9 | 23m 26s | CC
Sally is trying to make a vase for her mother but each one she tries falls over. Cat takes the kids to Blueprintia where designs become real. / The kids are creating a game that involves "fishing" for prizes, but they can't "catch" any of the prizes. The Cat takes them to Arcade Island where they discover what will and won't be attracted to a magnet.